Probe an empty patch to reveal how many worms lie in a 3×3 area, then use that number to eliminate impossible squares. When wind blows, move the entire clue area one tile downwind. Guessing repeatedly spends your limited moons; deduction tells you where to probe next.
Play and objective
Play KIWI free in your browser. Puzzlebyrinth published this PICO-8 logic game on October 24, 2026 at 13:44 UTC. It has 30 nights, named after trees from New Zealand forests. On each night, eat every worm before the final moon sets. The developer says there are enough moons if you reason through the clues; that is not a published level-by-level solution.
Controls and clues
| Input or event | Confirmed function |
|---|---|
| Arrow keys | Turn and walk |
| X | Stab the ground directly ahead |
| Worm at the target | Eat it |
| Empty target | Leave a hole showing the worm count for a 3×3 region |
| Wind | Shift the counted 3×3 one tile downwind |
| Fluffy wind-grass | Step on it to change wind direction |
| Z | Undo one move |
| Pause menu | Restart or select a stage |
A clue does not always describe the eight nearby squares you might instinctively inspect. First identify the 3×3 region, then apply the wind shift when relevant. Keep track of the wind direction associated with each observation. The exact display and behavior of previously revealed numbers after a wind change have not been independently tested.
A practical run from start to finish
- At the start of a night, check the remaining moons and wind. Use arrows to face the patch you intend to inspect.
- Press X once. If you reveal a number, mark its 3×3 region; when wind is present, shift that region one tile downwind. Each stab costs one moon.
- A 0 excludes worms from that region. A 1 means exactly one worm there; a 2 means two. Remove confirmed empty and already-eaten squares from the unknown candidates.
- If a clue of 1 has only one possible square left, that square must contain the worm. Compare overlapping regions from multiple clues before spending another stab.
- After stepping on wind-grass, use the new wind direction for newly obtained clues. Do not silently reinterpret old observations as if they were made under the new wind.
- Face a logically confirmed worm square, press X to eat it, and repeat until every worm is gone before the moons run out.
Common mistakes
| Problem | Better check |
|---|---|
| Numbers seem contradictory | Did you shift the region downwind? |
| You keep probing near a zero | Exclude the entire region covered by that zero |
| Too many candidates for a one | Compare it with another overlapping clue |
| Moons disappear too quickly | Stop guessing before comparing known constraints |
| Wrong move | Use Z to undo; whether it refunds a moon is unverified |
| You need a different level | Open stage select from pause |
This is a general deduction strategy, not a tested perfect route for all 30 nights.
FAQ
Does a 1 always mean one worm immediately beside the hole? No. It counts the designated 3×3, which shifts downwind when wind blows.
What does wind-grass do? Stepping on it changes wind direction; apply that direction to subsequent observations.
Does undo restore a moon? The developer confirms Z as undo, but the exact moon-restoration behavior was not verified.
Are exact solutions for all 30 levels included? No. Their layouts and input sequences have not been verified.
Conclusion and sources
Read the number, shift the 3×3 with the wind, and only stab when the evidence supports it. A kiwi's nose is impressive; its moon budget is less forgiving.
- Official KIWI game, controls, rules and publication details (checked October 25, 2026).
- The page offers a kiwi.p8 download labeled with an October 17 version; the source file and full playthrough were not analyzed.
- No verified creator X post, social engagement count or exact 30-level solution was available.





