LASt Missing: All 12 Endings Guide, Seven Cycles, Shadow Trust and Ending 12

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A cycle-by-cycle route map for all twelve endings, including Las, the Shadow, Reset, the basement and the persistent-memory system.

LASt Missing has 12 endings spread across seven cycles. The crucial mechanic is that choices can carry across loops—even after loading an earlier save. On your first run, leave the dresser items untouched and save before the basement. This guide separates the developer's confirmed triggers from player-suggested shortcuts.

All 12 endings at a glance

Ending Cycle Required choices / sequence Outcome Source Build Spoiler
1 1–3 Kitchen: “Walk away” → “Run alone” Ending 1 Official 1.0 / 2026-10-10 ⚠
2 1–3 Reach basement; choose “Call Las” in cycles 1–2, or remain silent in cycle 3 Ending 2 Official 1.0 / 2026-10-10 ⚠
3 1–2 Remain silent in the basement Ending 3 Official 1.0 / 2026-10-10 ⚠
4 1–3 Kitchen: choose “Call the police” Ending 4 Official 1.0 / 2026-10-10 ⚠
5 2 Side with Las whenever possible → basement: “Call Las” → “Stay” Las route ending Official 1.0 / 2026-10-10 ⚠
6 2–3 Name and support the Shadow; cycle 2: “Call the Shadow” → “Leave with the Shadow”; cycle 3: answer “Yes” to all three questions Shadow route ending Official 1.0 / 2026-10-10 ⚠
7 3 Say “No” to the Shadow in the TV room, behind the curtain and in the basement Refusal ending Official 1.0 / 2026-10-10 ⚠
8 4 Have left with the Shadow at least once → complete cycle 4 Ending 8 Official 1.0 / 2026-10-10 ⚠
9 4 Never have left with the Shadow → complete cycle 4 Ending 9 Official 1.0 / 2026-10-10 ⚠
10 5 Press “Reset” Ending 10 Official 1.0 / 2026-10-10 ⚠
11 1–3 Before sufficient trust, basement: “Call the Shadow” → “Leave with the Shadow”; guaranteed in cycle 1 Premature departure ending Official 1.0 / 2026-10-10 ⚠
12 6–7 Explore the empty house → use corner main-menu button → start again → finish cycle 7 Final ending Official 1.0 / 2026-10-10 ⚠

Which endings belong to each cycle?

Cycle 1: 1, 2, 3, 4, 11. Cycle 2: 1, 2, 3, 4, 5, 6, 11. Cycle 3: 1, 2, 4, 6, 7, 11. Cycle 4: 8, 9. Cycle 5: 10. Cycles 6–7: 12. These are availability windows, not a promise that all listed outcomes can be earned in one continuous run.

Endings 5 and 6: where players get stuck

Ending 5 is exclusive to cycle 2: consistently support Las, then call him and stay in the basement. For ending 6, give the Shadow a name and support him. Cycle 2 requires leaving with him; cycle 3 instead calls for three affirmative answers. The developer does not publish exact affinity thresholds, so treat extra dialogue tips in comments as suggestions rather than mandatory flags.

Why endings 8 and 9 depend on earlier loops

The split in cycle 4 checks your history with the Shadow. Having departed with him even once leads toward 8; never doing so leads toward 9. Since the story retains memories across cycles and even older saves, a load operation may not erase the state you think it does.

The unusual routes: 11, Reset and 12

Ending 11 is an early attempt to leave with the Shadow before he trusts you; the developer says cycle 1 always works. Ending 10 is reached with the “Reset” control in cycle 5. For 12, explore the empty mansion, use the main-menu button in the corner, begin again, and complete cycle 7. Once 12 is unlocked, older cycle saves can be revisited for cleanup.

Version and evidence

The route list follows the developer's October 10, 2026 walkthrough and the October 11 distribution update labeled last_missing-1.0. The patch improves dresser item visibility, English menus and pronoun handling. This is a Windows/macOS/Linux download, not an HTML5 browser game. No direct playthrough or exact hidden-variable inspection was performed; search volume was not measured.

Bottom line

To collect all twelve, track cycle number plus remembered choices, not just the current dialogue. Las loyalty unlocks 5, Shadow trust unlocks 6, three refusals unlock 7, past departures separate 8 and 9, Reset gives 10, and the menu restart is essential for 12.

References (5)

Go one step deeper: LASt Missing: All 12 Endings, Seven Cycles, Shadow Trust and the Reset Trap

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