Description: Get all four real endings, understand Creek’s score threshold, find the ring and flower scenes, and avoid optional game overs in version 1.1.
Version 1.x has four actual story endings. First, the Prince selects either Creek or Haven; then a final choice produces one of two outcomes for that winner. Creek wins when her ending score is above 5, while the developer says Haven wins when it is below 5. The exact-equals-5 case is not specified.
Ending and score checklist (spoilers)
| Route or trigger | What to do | Outcome | Source | Version | Spoiler |
|---|---|---|---|---|---|
| Creek wins: Pity | Build a score above 5; after Creek is selected, choose the Prince | Pity | 1 | 1.1 / 2026-10-05 | ⚠ |
| Creek wins: other route | Build a score above 5; after Creek is selected, take the other final choice | Fourth ending; name not given in the official guide | 1 | 1.1 / 2026-10-05 | ⚠ |
| Haven wins: Worry | Keep the score below 5; when Haven wins, choose to leave | Worry | 1 | 1.1 / 2026-10-05 | ⚠ |
| Haven wins: Guilt | Keep the score below 5; when Haven wins, choose to kill Haven and the Prince | Guilt | 1 | 1.1 / 2026-10-05 | ⚠ |
| Chapter 1: raise score | Save the drowning girl; catch a fish successfully | Score rises | 1 | 1.1 / 2026-10-05 | ⚠ |
| Chapter 2: raise score | Have Creek perform; return the Empress’ ring; inspect the open grave; bunk with Tiara | Score rises | 1 | 1.1 / 2026-10-05 | ⚠ |
| Chapter 3: raise score | Ask the attendant about the Prince; clean the garden; save Haven | Score rises | 1 | 1.1 / 2026-10-05 | ⚠ |
| Chapter 4: raise score | Refuse Haven’s treatment; give Haven’s flower to the Queen’s grave; do not steal the earring | Score rises | 1 | 1.1 / 2026-10-05 | ⚠ |
| Score penalties | Fail to catch a fish; steal the treasure-room earring (−2 for theft) | Score falls | 1 | 1.1 / 2026-10-05 | ⚠ |
| Hidden scenes | Look for the ring-return scene in Chapter 2 and the flower-at-grave scene in Chapter 4 | Optional scenes that also raise the score | 1 | 1.1 / 2026-10-05 | ⚠ |
| Optional game over | Fail the button-mash minigame; disable it in settings to avoid this type of game over | Game over, separate from the four endings | 1 | 1.1 / 2026-10-05 | ⚠ |
| Ending variations | Pity changes at more than 3 injuries; untreated hand changes Worry; Tiara affects several outcomes | Different aftermath within an ending | 1 | 1.1 / 2026-10-05 | ⚠ |
Collect two endings from one save
The best save point is immediately after the attendant announces the winner. Once Creek wins, try each of the final two choices and reload that save for the other result. Do the same when Haven wins. To change the winner, go back to earlier chapters and adjust the choices that affect Creek’s score. The developer lists which actions raise or lower it, but only publishes an exact value for stealing the earring (−2). Do not assume every other choice is worth exactly one point.
Why the ring and flower matter
“Return The Empress’ Ring” in Chapter 2 and “Give Haven’s Flower to Queen’s Grave” in Chapter 4 are marked as hidden scenes in the developer’s score list. They improve Creek’s ending score when reached. The precise prerequisites for revealing those scenes are still awaiting a separate developer guide. Likewise, the option to refuse Haven’s treatment can disappear if Creek is too badly injured.
Are there five endings?
Not in version 1.x. A fifth secret ending was discussed as a possible future addition but was not coded into this version. Failing the button-mash minigame produces a game over, not a fifth main ending. Both timed choices and button mashing can be disabled in the options, so reflexes do not need to block story completion.
Injuries change the ending without changing its route
In Pity, more than three injuries cause Creek to die before treatment. In Worry, if her hand remains untreated, more than three injuries cause death, while fewer than three lead to amputation. The guide does not clarify the exact-three case. Tiara’s return to her ship or survival can also change who rules Anemone Beach. These are variations, not extra endings.
Sources and scope
[1] Official ending guide (2026-10-04); [2] Version 1.1 browser release (2026-10-05); [3] Accessibility options (2026-10-05); [4] Timed choices and minigame notes (2026-09-30); [5] Official game page. This article follows developer statements; game choices were not played or independently reproduced in this run. Search volume has not been measured. English UI choice names are kept where necessary to find the matching option.
Conclusion
Bottom line: Change the winner with earlier score choices, save at the winner announcement, and take both final choices. Hunt hidden scenes and injury variations separately.
