Star Fall all 10 endings: ring money, three artifacts and the secret route

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Description: Get Castor and Pollux endings, the secret third good ending, the seven-NPC ring quest and the day-ten shortcut with the developer guide.

Star Fall is deliberately terrible as an April Fools’ dating sim, yet the ring quest is genuinely elaborate. Its creator lists three good endings and seven bad ones. The key order is to learn magic after two artifacts, then trigger the finale after collecting three.

All ten endings at a glance

First secure two artifacts. Talk to Castor or Pollux about themselves roughly three times until their dialogue stops changing, then ask about magic. Castor teaches dark magic; Pollux teaches light. Your final choice determines whether that training fits the person you choose.

The exact final buttons are I choose Castor, I choose Pollux, I hate both of them, and I can’t just choose one!!!. Use Ask for money when fundraising and About artifacts with Pollux to enter the finale.

| Ending | Condition and action | Outcome | Source, version, spoilers |

|---|---|---|---|

| Castor good | Learn dark magic; choose Castor | Good | Kanekos, 2026-04-01; v1.0; SPOILERS |

| Pollux good | Learn light magic; choose Pollux | Good | Kanekos, 2026-04-01; v1.0; SPOILERS |

| Secret third good | Learn either magic; reject both | Secret good | Kanekos, 2026-04-01; v1.0; SPOILERS |

| Castor bad | Learn light magic; choose Castor | Bad | Kanekos, 2026-04-01; v1.0; SPOILERS |

| Pollux bad | Learn dark magic; choose Pollux | Bad | Kanekos, 2026-04-01; v1.0; SPOILERS |

| Just pick one | Learn either magic; refuse to pick one | Bad | Kanekos, 2026-04-01; v1.0; SPOILERS |

| Stay in school, kids | Click the bed on day one | Early bad | Kanekos, 2026-04-01; v1.0; SPOILERS |

| Jail | Choose to steal the museum sword | Early bad | Kanekos, 2026-04-01; v1.0; SPOILERS |

| No magic | Collect three artifacts; learn no magic; enter finale | Bad | Kanekos, 2026-04-01; v1.0; SPOILERS |

| Ten-day deadline | Sleep ten days after the introduction | Deadline bad | Kanekos, 2026-04-01; v1.0; SPOILERS |

Where to find the three Guardian artifacts

| Ending | Condition and action | Source, version, spoilers |

|---|---|---|

| Guardian’s Grimoire | In the afternoon, enter the school library via the brown stairs at the end of the corridor. Speak to the librarian, volunteer, and click the glowing purple book. | Guide; v1.0; SPOILERS |

| Guardian’s Blade | In the morning, inspect the sword case at the town museum without stealing. Ask Pollux at school about artifacts, return to the museum, talk to the guard, then inspect the case again. | Guide; v1.0; SPOILERS |

| Guardian’s Ring | Visit the town shop in the afternoon and inspect the display and ring. The normal route requires asking all seven characters for money on three days, plus a final janitor request the next day. | Guide; v1.0; SPOILERS |

Ring money: all seven people and their schedules

Morning: Pollux at school, Castor in Andromeda’s bedroom, Dad downstairs, Teacher in the classroom, and Janitor in the toilet. Afternoon: Shopkeeper in the shop and Librarian in the library. Ask every one on three consecutive game days, sleeping between rounds. On the following day ask the janitor again, then visit the shop in the afternoon.

Shortcut: collect the book and blade first, and learn magic before proceeding if you want a good ending. Sleep until day ten and select the conspicuous option demanding to skip straight to the ending. The developer presents this as an alternative to the long ring-payment quest.

Four mistakes that block an ending

Learn magic only after you have two artifacts. With all three, talk to Pollux about artifacts to start the finale. Stealing the museum sword leads to Jail. The day-ten skip sends you straight to the finale, so missing magic training ruins the good-ending plan.

Checked October 20, 2026. The developer walkthrough is dated April 1, 2026, and download filenames show v1.0. The embedded game screens, individual unlock conditions for eight CGs, and live reproduction of every ending were not verified. The creator warns that mobile browsers may crash.

Sources

Conclusion

For efficient completion, save after your second artifact before choosing a teacher, and again just before entering the finale with all three. These checkpoints let you change the magic–partner pairing without repeating the seven-person fundraising loop.

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