description: A practical guide to the October 22, 2026 Reddit maze: movement, surviving the pursuing snake, 25-point candy, the 90-second time bonus and the 990-point challenge.
Quick answer: Reach the glowing exit before the snake catches your ghost. Candy adds 25 points apiece; in Week 3, finishing before the 90-second target earns 10 points per second saved. A caught player gets zero, regardless of candy collected, so a safe escape comes first.
Where to play and what to press
Fast Fangs is Week 3 of a four-week Reddit mini-game, unlocked at 16:00 UTC on October 22, 2026. Open the linked Week 3 post, select Play, then Start. Swipe on a phone, use WASD or arrow keys on a computer, or press the on-screen arrows. The ghost keeps traveling in the chosen direction until it reaches a wall or you change direction. This matters at junctions: choosing the right direction too late may send you down a dead end.
Step-by-step escape route, without inventing a map
| Situation | Action | Result | Evidence |
|---|---|---|---|
| The Week 3 post is open | Press Play, then Start | Begins a run | App instructions |
| Approaching a junction | Choose the next direction with swipe, WASD or arrows | Redirects a continuously moving ghost | App instructions |
| Candy lies on a safe detour | Collect it | Adds 25 points per piece | Scoring rules |
| The snake closes in | Leave dead ends and head toward an exit-connected corridor | Avoids the shortest-path pursuer | Game overview |
| The glowing door is reachable | Enter it before being caught | An escape qualifies for a score | Scoring rules |
| You can finish under 90 seconds | Cut unnecessary detours | Adds 10 points per second saved | Scoring rules |
| The result screen appears | Check personal best and leaderboard | Only the best run per maze counts | App instructions |
How can you beat the developer's 990-point challenge?
The creator's Week 3 post asks whether players can beat 990. For a successful escape, the published scoring rule is 25 × candy collected + 10 × seconds saved against 90 seconds. As a hypothetical illustration, if a map offered ten collectible candies, taking all ten and escaping in 16 seconds would give 250 + 740 = 990. A faster finish or another candy would be needed to exceed it. This example does not establish how many candies the real Fast Fangs map contains, and the handling of fractional seconds is undocumented.
One candy is worth the same as 2.5 seconds of time bonus. A short detour may improve the score, but only if you still escape. Since being caught wipes out the entire run, learn a reliable exit route first and test extra candy detours on subsequent attempts. The snake follows the shortest path to you; treat long dead ends as dangerous rather than assuming you can hide there.
Common mistakes, different weeks, and verification limits
If you overshoot corners, remember that movement continues until a wall or a new direction. If you repeatedly die carrying candy, try an escape-focused run and add collectibles only after learning the corridor layout. If your score is not recorded, the official documentation says that logged-out players can play but cannot save scores; rankings are separate for each subreddit.
Do not confuse Week 3 with Week 2's purple pressure plate or Week 4's Great Pumpkin, which unlocks a sealed central exit. Likewise, lanterns, powerpacks and dodge-roll combat belong to the separate 3D game in development. The exact Week 3 map, collectible positions, fastest input sequence and a hands-on completion were not independently verified here.
Bottom line
Escape first, optimize second. Use the published 25-points-per-candy and 90-second bonus to judge whether each detour is worth the risk. The best score is a completed run, not a perfect collection that ends in the snake's mouth.


