Kingdom of Marionettes endings guide: Crownus secret, Act 1 points and Act 2 loop

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Description: Act 1 Good, Bad and Crownus Secret conditions, the four-point collar scene, and reported Act 2 paths to Jestyn and Prieston.

Act 1 of Kingdom of Marionettes has three documented endings: Good at three or more affection points, Bad at two or fewer, and Secret by entering crownus when Jestyn asks your name. Four points unlock the collar option. Act 2 launched on October 7, 2026; players report that repeated room inspections can change its looping sequence. Full route spoilers follow.

Endings and branching checklist (spoilers)

Target Required actions Outcome and evidence level Source, build and spoilers
Act 1 Good Act 1 Good: finish with at least three affection points. Good ending; confirmed by developer. official · Act 1 · 2026-02-27 · ⚠️
Act 1 Bad Act 1 Bad: finish with two points or fewer. Bad ending; confirmed by developer. official · Act 1 · 2026-02-27 · ⚠️
Act 1 Secret Act 1 Secret: inspect the King puppet room door, then enter crownus as your name when Jestyn asks. Locks the secret ending; developer-confirmed. official · Act 1 · 2026-02-27 · ⚠️
Collar scene Collar scene: accumulate four points before the balls/collar decision. Collar option becomes available; this is a scene gate, not another ending. official · Act 1 · 2026-02-27 · ⚠️
Act 2 loop Act 2 loop: after the date with Jestyn, the day begins again. Repeatedly reported by players; no official complete route map. player · Act 2 · 2026-10-07 · ⚠️
Reported Jestyn path Reported Jestyn path: keep inspecting Crownus’s room, inspect Wizzy’s corner three times and Knighter’s desk three times, ask about the king, and prevent Jestyn from following. Player-supplied route hint; not independently reproduced. player · Act 2 · 2026-10-07 · ⚠️
Reported Prieston path Reported Prieston path: inspect the king room once, visit Wizzy first (corner ×3, relationship questions), then Knighter (desk ×3, questions), revisit the king room, stop Jestyn following, ask Butler about the king. Player success report; exact internal conditions unknown. player · Act 2 · 2026-10-07 · ⚠️
Act 2 platform Act 2 platform: use the new Windows or Mac download. Official October 7 notice says Android Act 2 is coming later. official · Act 2 · 2026-10-07 · ⚠️

Act 1 choice scores from the developer

Scene Exact on-screen choice Published points
Farmer problem Give them money +2
Farmer problem Build water channels +2
Farmer problem Give them new seeds +2
Farmer problem I need time to think —
Farmer problem You should find a solution yourselves -1
Land purchase Agree -1
Land purchase Refuse +1
Land purchase Delay —
Jestyn criticism Funny +2
Jestyn criticism Annoying —
Chocolate eat -1
Chocolate Don't eat —

How to reach three or four points

Choose Give them money for +2 in the farmer problem and Refuse for +1 in the land purchase: that is already three points, assuming you avoid later deductions. Add Funny (+2) at Jestyn’s criticism for a five-point example that clears the collar gate. Eating the chocolate costs one point; the developer explicitly calls it a prank. Blank score cells in the official guide are left unscored here rather than being silently converted to zero.

Why Act 2 keeps restarting

Players who thought the date replay was a bug describe a deliberate loop. Their practical clue is persistence: examine Wizzy’s room corner three times and Knighter’s desk three times, then ask each about the king. A reported Prieston sequence visits Wizzy before Knighter and saves most king-room interactions for later. Another account of the Jestyn branch repeatedly checks Crownus’s room earlier. Treat these as distinct experiments, not a proven single optimal route.

Crownus and other name reactions

The crownus input comes from the writing on the King puppet’s door and commits the Act 1 secret ending. The creator also suggests testing puppet names for special responses. Commenters mention Wizzy, Knighter and Jestyn, but the complete response list and capitalization rules have not been verified. A dialogue easter egg is not necessarily an ending trigger.

Versions, platforms and verification

The official point guide dates to February 27, 2026. Act 2 was announced October 7 for PC and Mac; the game page still describes Act 1’s three endings in its feature list. Do not treat that old list as a verified Act 2 total. The downloadable PC/Mac files are about 1.3GB and show “Version 1”, not a reliable semantic build number. This research did not run the game, inspect its internal variables or reproduce every Act 2 branch.

Primary sources and evidence boundary

Conclusion

Bottom line: three or more points gets Act 1 Good, two or fewer gets Bad, and crownus gets Secret; four points expose the collar choice. For Act 2, triple-check Wizzy’s corner and Knighter’s desk and compare the reported Jestyn and Prieston sequences without treating player anecdotes as developer-certified routes.

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