開發者公布的選項順序、Jeremy特別場景及2.0版更新說明。
《Dear Deer》開發者在2026年9月23日列出五種死亡路線和Jeremy的特別場景。汽車小遊戲必須先輸再贏;碾碎藥片時,計量條要停在綠色區域。以下包含劇透,選項保留英文原文。
五種死亡路線與特別場景
| 起點 | 選擇順序 | 結果 | 來源·版本·劇透 |
|---|---|---|---|
| Erick basement | I’ll get out of here → I dont give a shit about your stupid knife | Erick Silver Stab (Death 1) | [G] · 2026-09-23 · ⚠️ |
| After waking | Later → Go to the set → win minigame → I guess → Go to Jeremy’s office → any → any → Accept the contract → Acept drink → No i dont think i will → any → Go to claras office → any → No i dont think i will → I dont feel so good → Fine…You can…I dont know anymore → No → Thats not my problem → No → Have a drink | You took the trash out (Death 2) | [G] · 2026-09-23 · ⚠️ |
| After waking | Later → Stay home and look through old pictures → Check the door → Nice to meet you → Close door → lose minigame → Struggle → win minigame | You suffocated in the car (Death 3) | [G] · 2026-09-23 · ⚠️ |
| Jeremy house | Go to the bathroom | You died first time using (Death 4) | [G] · 2026-09-23 · ⚠️ |
| Erick at door | Nice to meet you! → Thats interesting → When did i say that? → cut pills freely → crush with meter in GREEN | Charley got Kirked (Death 5) | [G] · 2026-09-23 · ⚠️ |
| Jeremy route | Acept contract → Refuse sleep over → Acept drinks → Leave | Special Jeremy cutscene (Extra scene) | [G] · 2026-09-23 · ⚠️ |
五種死亡路線與特別場景 — 起點
Erick地下室的第一種死亡,要先說自己打算逃走,再挑釁對方的刀。作者表示還有其他方法,這只是比較簡單的一條。第二種死亡路線最長:醒來後前往片場並贏得小遊戲,接著到Jeremy辦公室接受合約和飲料,再去Clara辦公室。官方標明任意選擇的地方可以自由回答,最後選Have a drink。
汽車窒息路線在Close door之後要輸掉小遊戲,選Struggle,再贏下一場,勝負順序不能顛倒。在Jeremy家選Go to the bathroom會進入第四種死亡。第五種死亡從Erick來到門口開始,依序回答三句話,藥片可任意切,但碾碎時必須對準綠色計量條。Jeremy特別場景是接受合約、拒絕留宿、接受飲料並離開。官方文字有少量拼字錯誤。
v2.0
攻略於9月23日發布。9月29日v1.6修正Erick隱藏死亡的問題,10月2日v1.7完成第一天。10月16日v2.0加入第二天前半段、新路線及新結局,18日再作小幅修正。因此這五種死亡是舊攻略涵蓋的範圍,並非v2.0全部結局。尚未透過實際遊玩重現。
[G] https://jelenlen.itch.io/dear-deer/devlog/1674940/guide-added-to-dear-deer (2026-09-23 official route guide)
[P] https://jelenlen.itch.io/dear-deer (game and download)
[V16] https://jelenlen.itch.io/dear-deer/devlog/1682373/update-new-sprites-and-animations-for-build-16 (2026-09-29)
[V17] https://jelenlen.itch.io/dear-deer/devlog/1686995/dear-deer-final-version-of-day-one-is-out (2026-10-02)
[V20] https://jelenlen.itch.io/dear-deer/devlog/1710948/day-two-part-one-released (2026-10-16)
[FIX] https://jelenlen.itch.io/dear-deer/devlog/1715074/removed-minor-bug-from-ericks-day-two-route (2026-10-18)
結論
第一天請記住地下室兩句回答、汽車先輸後贏,以及碾藥時的綠色區域。第二天的新結局需要另行核對。







