Developer-listed routes for five deaths and Jeremy’s extra scene, with a v2.0 scope warning.
The September 23, 2026 developer guide for Dear Deer lists five death routes and one special Jeremy scene. In the car you must lose one minigame and win the next; when crushing pills, the meter needs to be green. Spoilers follow, and option labels remain in the game’s original English.
Five death routes and a bonus scene
| Start | Choices and actions | Result | Source, version, spoiler |
|---|---|---|---|
| Erick basement | I’ll get out of here → I dont give a shit about your stupid knife | Erick Silver Stab (Death 1) | [G] · 2026-09-23 · ⚠️ |
| After waking | Later → Go to the set → win minigame → I guess → Go to Jeremy’s office → any → any → Accept the contract → Acept drink → No i dont think i will → any → Go to claras office → any → No i dont think i will → I dont feel so good → Fine…You can…I dont know anymore → No → Thats not my problem → No → Have a drink | You took the trash out (Death 2) | [G] · 2026-09-23 · ⚠️ |
| After waking | Later → Stay home and look through old pictures → Check the door → Nice to meet you → Close door → lose minigame → Struggle → win minigame | You suffocated in the car (Death 3) | [G] · 2026-09-23 · ⚠️ |
| Jeremy house | Go to the bathroom | You died first time using (Death 4) | [G] · 2026-09-23 · ⚠️ |
| Erick at door | Nice to meet you! → Thats interesting → When did i say that? → cut pills freely → crush with meter in GREEN | Charley got Kirked (Death 5) | [G] · 2026-09-23 · ⚠️ |
| Jeremy route | Acept contract → Refuse sleep over → Acept drinks → Leave | Special Jeremy cutscene (Extra scene) | [G] · 2026-09-23 · ⚠️ |
Five death routes and a bonus scene — Start
In Erick’s basement, declare that you will escape and challenge his knife to reach the first death. The developer explicitly says there are multiple possible paths and supplies only an easy example. The second death is much longer: after waking, go to the set, win the minigame, visit Jeremy’s office, accept the contract and drink, then pass through Clara’s office. Where the official guide says any answer works, it really is a free choice. Continue to Have a drink.
For suffocation in the car, choose Close door, lose the minigame, select Struggle and win the next one. Reversing the results will not follow the published route. At Jeremy’s house, Go to the bathroom immediately triggers the fourth death. For the fifth, give Erick the three specified answers at the door, cut the pills however you wish, and crush them with the meter green. Jeremy’s special scene requires accepting the contract, refusing the sleepover, accepting drinks and leaving. The original guide has inconsistent spelling.
v2.0
The guide appeared on September 23. Version 1.6 fixed a secret Erick death on September 29; v1.7 finished Day One on October 2. Version 2.0 added Day Two part one, new routes and endings on October 16, followed by a small Day Two fix on October 18. These five deaths are the scope of the older guide, not all endings in v2.0. The downloadable game has not been directly played or retested for this article.
Sources
[G] https://jelenlen.itch.io/dear-deer/devlog/1674940/guide-added-to-dear-deer (2026-09-23 official route guide)
[P] https://jelenlen.itch.io/dear-deer (game and download)
[V16] https://jelenlen.itch.io/dear-deer/devlog/1682373/update-new-sprites-and-animations-for-build-16 (2026-09-29)
[V17] https://jelenlen.itch.io/dear-deer/devlog/1686995/dear-deer-final-version-of-day-one-is-out (2026-10-02)
[V20] https://jelenlen.itch.io/dear-deer/devlog/1710948/day-two-part-one-released (2026-10-16)
[FIX] https://jelenlen.itch.io/dear-deer/devlog/1715074/removed-minor-bug-from-ericks-day-two-route (2026-10-18)
Conclusion
Bottom line: remember the two basement replies, lose-then-win in the car, and the green pill meter. Newly added Day Two endings require a separate verified guide.






