Use the developer’s scoring chart and three calculated routes while avoiding two unexplained thresholds.
Their Aftermath has three endings determined by your accumulated dialogue score with Veryl, not merely the final reply. The official guide places Ending 1 above 15 points, Ending 2 at 9–14, and Ending 3 below 8. The exact totals 8 and 15 have no documented outcome.
Ending thresholds and choices
| Ending | Condition | Sequence | Result | Evidence URL | Version | Spoiler |
|---|---|---|---|---|---|---|
| Ending 1/3 | 16+ | Entry 2 → Q1 2 → Q2–9 3 | 20 | https://labyrintheexe.itch.io/their-aftermath/devlog/898993/101-hotfix-ending-guide | 1.0.1 | ⚠ |
| Ending 2/3 | 9–14 | Entry 1 → Q1–4 2,3,3,3 → Q5–9 1,2,2,1,1 | 13 | https://labyrintheexe.itch.io/their-aftermath/devlog/898993/101-hotfix-ending-guide | 1.0.1 | ⚠ |
| Ending 3/3 | 0–7 | Entry 1 → Q1–9 1 | 5 | https://labyrintheexe.itch.io/their-aftermath/devlog/898993/101-hotfix-ending-guide | 1.0.1 | ⚠ |
Official option-by-option point chart
| Prompt | Option 1 | Option 2 | Option 3 |
|---|---|---|---|
| Entry | 0 | 2 | 0 |
| Exploration | 0 | 0 | 0 |
| Question 1 | 0 | 2 | 1 |
| Question 2 | 1 | 0 | 2 |
| Question 3 | 0 | 1 | 2 |
| Question 4 | 1 | 0 | 2 |
| Question 5 | 1 | 1 | 2 |
| Question 6 | 0 | 1 | 2 |
| Question 7 | 0 | 1 | 2 |
| Question 8 | 1 | 0 | 2 |
| Question 9 | 1 | 0 | 2 |
Read the three score columns as options one, two and three. Add Entry and Questions 1–9; Exploration always contributes zero. Question 5 awards one point for either of its first two options, so swapping those choices cannot change your total.
Three calculated routes
For 20 points choose Entry option 2, Q1 option 2 and Q2–9 option 3. For 13 choose Entry option 1; Q1–4 options 2,3,3,3; Q5–9 options 1,2,2,1,1. For 5 choose the first option at Entry and every question. These are arithmetic examples from the developer chart, not playtested runs.
Boundary scores and verification limits
The published wording is “over 15”, “9~14”, and “less than 8”. It leaves 8 and 15 unassigned. The guide also omits the full wording of each response, so its score columns still need to be matched to the actual in-game options.
What changed in v1.0.1
Version 1.0.1 fixed Ending 1 looping back to the apartment, added ending-name indicators and clarified reply text. The writer explains that the game examines obsession from Ramona’s friend’s perspective rather than offering a romance with Veryl. Dismissing Ramona’s viewpoint or denying the situation may antagonize him.
Conclusion
To collect the three endings within confirmed ranges, target 20, 13 and 5 points. The two boundary scores await direct verification.
Sources: Their Aftermath; Official ending guide / 2025-03-04; Creator postmortem / 2025-05-05. 2026-10-21.




