The Coalition says DDoS attacks caused October 12's online problems. Some players also reported lost progress, raising a second question beyond when the servers will recover.
The Coalition confirmed that DDoS attacks disrupted Gears of War: E-Day's online services on October 12, 2026. Its team is working to mitigate the attacks. Players have reported missing progress, but a server fix and the recovery of individual progress are two different questions.
E-Day launched on October 6. It's the kind of release people set aside an evening for: get the squad together, jump into multiplayer, and make some progress. A disconnect instead of a post-match result is a particularly unfun reward.
In its October 12 statement, The Coalition attributed intermittent disconnects, login problems, and other disruption to DDoS attacks on its services. The studio said it was monitoring the attacks and trying to limit their impact. GamesRadar+ reported the announcement.
The anxiety goes beyond getting back online. In an October 12 Gears community discussion, a player complained about losing progress during server trouble and asked for better communication. If a hard-earned session appears to have vanished, the next match suddenly feels like a gamble.
What is established is the attack and the service disruption. Lost progression is a player report; its final status needs checking after services stabilize. Revisit your account's progress once the connection is reliable. If something remains missing, note when it happened and what changed before contacting official support rather than assuming the first error screen is the final word.
The update to watch now is not just “servers back.” It's whether the team says anything specific about affected progress. Fighting the Locust is meant to be the difficult part—not finding out whether the last match counted.

