I Spammed the D in PDCA Playing Splatoon and Smash. Now AI Helps Me Build, but the Money Hasn't Arrived

The maker wondered: “Maybe I'm not as incapable as I thought.” Real things were being built.

How reading tools work

Listen reads the article aloud. Speed read shows phrases in sequence at your chosen pace. Language practice compares available translations. Save keeps a bookmark in this browser; find it in the player’s bookmarks.

Share this article
I Spammed the D in PDCA Playing Splatoon and Smash. Now AI Helps Me Build, but the Money Hasn't Arrived
AI-generated image
Advertisement
Advertisement

1. Give a curious person free time and a factory appears

For roughly two months, an independent maker used AI to explore small games, websites, multilingual articles, automation, and traffic analysis. Nobody assigned the work. There was no dramatic pressure to succeed. Each project was simply interesting enough to start another.

The maker wondered: “Maybe I'm not as incapable as I thought.” Real things were being built. Yet building something and earning money from it are different achievements. Projects multiplied faster than the money.

2. The old PDCA: Do, Do, Do, get annoyed

The maker once spent countless hours playing Splatoon and Super Smash Bros. Winning mattered, but they rarely reviewed gameplay recordings systematically or researched the reason behind each defeat.

Plan: win next time. Do: play. Check: lose and get angry. Act: play again.

That last step was not much of an improvement. It was another helping of Do. The famous improvement cycle had become DDDDDD. The controller wasn't the only thing being mashed; so was the player's patience.

Losing reveals an outcome, not necessarily its cause. Many attempts and a useful feedback system are two different things.

3. An engine that works without a whip

Today's projects are driven less by fear or duty than by simple curiosity. A question invites research; a working prototype invites another experiment.

Psychologists call interest in an activity for its own sake intrinsic motivation. Self-determination theory connects motivation with experiences including autonomy and competence.[1] Two months of activity cannot prove innate talent, nor guarantee the same drive for boring tasks.

Still, a product department that volunteers for weekend work inside someone's head is an amusing sight. It doesn't even have a union yet.

4. The strengths existed; the bottlenecks hid them

Generating ideas, breaking down messy problems, connecting different fields, and spotting flaws can be long-standing strengths. Remembering every detail, managing repetitive steps, learning technical tools, or coordinating people may remain difficult. A person can therefore underestimate their overall ability.

AI helps with research, code, translation, task breakdowns, and test plans. The human focuses on what to make, what looks wrong, and what to accept.

AI did not inject talent. It reduced the friction between existing strengths and a finished product. Human verification and responsibility still matter.

5. Endless game retries became endless prototype retries

The old pattern was lose, retry, repeat. The new one is imagine, research, build, run, inspect, fix, imagine again. Games, sites, articles, translations, and promotion experiments are different outlets for the same urge to try.

Many prototypes demonstrate execution. They do not by themselves prove quality, demand, loyal users, or profit.

A hundred unused prototypes may simply become a magnificent museum. The creator is its director, curator, and only visitor.

6. “You're weak at Check and Act” was a bad diagnosis

An AI adviser saw rapid production and assumed checking and improving were weak. In fact, the maker kept watching visits, search impressions, clicks, indexed pages, internal links, and publishing failures, while proposing and applying fixes.

Separate four questions: Are results observed? Yes. Are their causes known? Not always. Did a fix reach the live site? Check each case. Did it improve outcomes? More time and measurements are needed.

Flat traffic does not mean nobody is monitoring traffic. Ironically, the AI criticized someone's checking without checking their history first. The quality inspector failed its own inspection.

7. Being discovered by Google is another boss fight

One content project had many published pages but far fewer indexed or shown in search. Some pages were also hard to reach from other pages on the site.

The chain is publish → be discovered → be indexed → appear in search → get clicked → get read. An early bottleneck can suppress everything downstream.

Google explains that a sitemap does not guarantee indexing. Accessible internal links help discovery, and Search Console shows impressions and clicks.[2][3][4] Originality, duplication, technical issues, and real search demand also matter.

It can be like opening a store and putting the sign in the basement. Moving the sign outside helps; it doesn't magically create a line of customers.

8. A long hallway separates “I can build it” from “it sells”

Revenue requires something useful or fun to reach people, attract use, encourage returns, and connect to a sensible payment or advertising model.

Track impressions, clicks, real use, repeat visits, and money separately. Search articles and games have different paths to success.

When growth stalls, compare competing explanations: weak distribution, weak demand, unconvincing experiences, missing monetization, or simply too little time. Don't pick only the comforting story. But don't label someone untalented after a short period of disappointing numbers either.

Conclusion: same engine, different transmission

The power to throw energy into an interesting activity was probably there during the gaming years. AI now makes research, production, checking, and revision easier to combine.

The next challenge is not proving things can be built. It is getting them discovered, used, and paid for. Before hitting Do again, look at Check. This time, for real.

AdBooks on this topic

This article contains affiliate links (ads). About advertising As an Amazon Associate I earn from qualifying purchases.

Read this today

Each one answers a question readers of this article tend to ask next.

Browse all articlesMore on Console and mobile games

If this article helped you, you can support the site. Support

Advertisement

One more? Anything fun?

Since you're done reading: a couple of nearby stories and some totally different, fun ones.

  1. NearbyWhy Akita's Forest Doesn't Look Like JapanPostwar Cedar Plantations
  2. Humanity Is Not Winning ThisI Treated PRAGMATA Like a Lunar Art Museum and Ended Up Terrified by Industrialized Machine Civilization
  3. Totally different, but funWhat Makes Physical Affection Feel Compatible?Why Some People Feel Safe to Cuddle With
  4. Why Do People Grunt at the Gym?
  5. Why Some Empathy-Driven Anime No Longer Hit You
  6. Use Intuition for Gacha, Logic for the RestWhere Each Works

Find other articles

All articles

Mendoi-chan

Who runs this site

Mendoi-chan

She turns friction at work and in everyday life into clear structure and practical next steps.