A version 1.x guide to Creek versus Haven, chapter-by-chapter score choices, Pity/Worry/Guilt variants and optional minigames.
Four completed endings exist in version 1.x. An invisible ending score determines whether the Prince chooses Creek or Haven; the final two-way decision then selects the ending. The developer states that Creek wins above five points. Save immediately after the attendant announces the winner to collect both endings in that branch.
⚠️ Full spoilers / ネタバレ / 스포일러 / 剧透 / 劇透 / spoilers / สปอยล์ / tiết lộ.
Four ending routes
| Route | Condition / sequence | Outcome | Evidence URL | Version / spoiler |
|---|---|---|---|---|
| Pity | Creek wins → choose the Prince | Pity, with injury-dependent and Tiara-dependent epilogues. | Official guide | 1.x / ⚠️ |
| Creek: other | Creek wins → take the other final option | The fourth ending; the official walkthrough does not give its name or exact option label. | Official guide | 1.x / ⚠️ |
| Worry | Haven wins → Creek leaves | Worry; her untreated hand and injuries alter her fate. | Official guide | 1.x / ⚠️ |
| Guilt | Haven wins → Creek kills Haven and the Prince | Guilt; a surviving Tiara takes power. | Official guide | 1.x / ⚠️ |
Score choices by chapter
| 1 | Chapter 1: Rescue the drowning girl and catch a fish successfully to raise the score. A failed catch lowers it; refusing the rescue is neutral. | Guide | | 2 | Chapter 2: Let Creek perform, return the Empress's ring in a hidden scene, investigate the open grave and bunk with Tiara for positive score. No performance, calling for help and bunking with Haven are neutral. | Guide | | 3 | Chapter 3: Ask the attendant about the Prince, clean the garden and save Haven to gain points. Asking about brides, picking fruit and sacrificing Haven are neutral. | Guide | | 4 | Chapter 4: Decline Haven's treatment, bring Haven's flower to the Queen's grave in a hidden scene and leave the treasury earring alone to gain points. Stealing the earring is -2; the treatment decision can vanish if Creek is badly injured. | Guide |
Injury-dependent epilogues
| Pity | In Pity, more than three injuries kill Creek before treatment. Tiara can take the island if she does not return to her ship. | Guide | | Worry | In Worry, an untreated hand plus more than three injuries means death at sea; with fewer than three injuries, the hand is amputated. | Guide | | Guilt | In Guilt, Tiara rules the island if she survives. | Guide |
Secrets, settings and unknowns
Two hidden score scenes are named: returning the Empress's ring and placing Haven's flower at the Queen's grave. Their prerequisite flags and the remaining hidden scenes are not documented. The proposed fifth ending is not implemented in 1.x.
Timed choices and button-mashing minigames can be switched off. The developer says disabling the minigames removes their Game Overs. Version 1.1 added a browser build and partial self-voicing.
Caution: the developer specifies above five and below five, leaving exactly five unexplained. Individual score increments are unpublished apart from the earring's -2. Checked 19 October 2026 from official sources, without a firsthand playthrough.
Conclusion
Bottom line: manage the winner's score and the last choice separately. Track injuries, hand treatment and Tiara's survival to see every known epilogue variation.
Sources: Game · Official endings guide · v1.1 release · Accessibility · Timed-choice explanation
